About the build
Astral Defense is the project that taught me the unglamorous half of shipping: the backend, the release pipeline, store compliance, and listening to real telemetry instead of guessing.
The game loop is deliberately simple to pick up and hard to master. Everything around it — the leaderboard, analytics, crash and bug reporting — exists so that every update is informed by how people actually play, not how I imagine they do.
More detailed build notes will land on the blog as I write them up.







